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Roadmap

  • Nindova House for adults 18 and over, with a spatial Grand Salon and separate Night Room.

  • Five category doors grouping eight games: Pattern Court with Navakankari, Mirror Forge with Aadu Puli Aattam, Stack Architect with Pallanguzhi, Lantern Ledger, and Sector Sprint.

  • Three sourced classic tactical rule studies with visible documented-scope/source/included/omitted disclosures, pure deterministic rules, and no claim of complete traditional-match coverage.

  • Sector Sprint is an original Chandigarh exploration playground: deliberate walking, jump/dash courses, temporary power-ups, ordinary errand props, and a five-encounter homecoming. The first three courses are open in any order. Guided help and a complete narrated route require no precision, motion, vision or sound. Ten foreground minutes replace the old runner boundary; pause/hide/blur/exit suspend it, and unfinished or early closure records no completion. Positions, power-ups, ribbons, bag and timing stay in memory. No scores, lives, random rewards, persistent collection or sleep claims. The Night Room is unchanged.

  • Versioned mode: "entertainment" completion provenance, one replaceable local result per game, strict active-state recovery, and a visible Gallery clear action.

  • Independently scoped House and Night PWAs with cold-offline and base-path browser evidence.

  • Masala Mound pure legality kernel and two equal 36-Tile board profiles: three-layer Gentle and four-layer Deeper.

  • Deterministic recipe version 5 with exhaustive 382-state Gentle and 510-state Deeper verification, one ending each, and zero dead states. Deeper opens through three staged crown matches, each hidden among unmatched free decoys.

  • Deterministic brass-and-peacock match feedback, an optional three-note chime, and a reduced-motion opacity alternative.

  • Primary Rest handoff, one optional response-free Rasoi Image Drift, and deliberate same-night return through intake.

  • Hidden twelve-minute automatic settle and fifteen-minute ceiling.

  • Version-3 long-lived state with safe v1/v2 Dawn migration and recipe-two completion preservation; version-4 same-tab resume restores the chosen profile without creating history.

  • Redesigned first-light kitchen Dawn with local still and silent-loop export.

  • Self-contained standalone HTML and separately tested installable offline PWA.

  • Synchronized brand kit, landing page, Starlight docs, rendered source media, Apache-2.0 code licensing, CC0-1.0 original-art provenance, and a locally verified QR artifact for the canonical public route.

The pinned GitHub Pages workflow publishes the static build from main. The deployed main revision exposes the live House, Night, docs, and standalone routes. v0.5.0 packages that complete static surface with an illustrated House, richer game materials, and cached Sector Sprint scenery while preserving the authored product. The rendered QR destination, service-worker control, and offline reload are browser-verified; a physical-device QR scan remains pending.

  • Human Punjabi cultural-authenticity review before making a stronger authenticity claim.
  • Real-device VoiceOver and TalkBack acceptance.
  • Installed Safari and additional Android browser/PWA proof.
  • Facilitated human prototype sessions to learn whether the matching exercise actually feels calm, legible, and worth returning to.
  • Performance profiling on low-power phones without adding visual stimulation.

A source-only assessment-readiness contract now inventories the required evidence and rejects entertainment results as research inputs. Public population-normed, percentile, diagnostic, or cognitive-trait results remain unimplemented. Any measurement claim remains blocked until representative adult norming, reliability, validity, fairness, uncertainty, informed consent, independent ethics review, and data governance exist—and a later explicit release decision authorizes output.

The iOS Wall remains a product direction, not a shipped capability. Family Controls entitlement, Screen Time routing, and version-specific Gate behavior require a separate native implementation and proof track. See Deferred iOS Wall.